﻿using SanXiao.Game.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SanXiao.Game.GameCenter.Block
{
    [GameType(GameType.PurpleBlock)]
    public class PurpleBlock : BlockObject
    {
        private static readonly ImageObject _image;
        static PurpleBlock()
        {
            _image = new ImageObject(Properties.Resources.purple);
        }
        public PurpleBlock(Size size)
            : base(GameType.PurpleBlock, size, _image)
        {

        }
    }
}
